Book Image

Learning Three.js - the JavaScript 3D Library for WebGL

By : Jos Dirksen
Book Image

Learning Three.js - the JavaScript 3D Library for WebGL

By: Jos Dirksen

Overview of this book

Table of Contents (20 chapters)
Learning Three.js – the JavaScript 3D Library for WebGL Second Edition
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
8
Creating and Loading Advanced Meshes and Geometries
Index

Special lights


In this section on special lights, we'll discuss two additional lights provided by Three.js. First, we'll discuss THREE.HemisphereLight, which helps in creating more natural lighting for outdoor scenes, then we'll look at THREE.AreaLight, which emits lights from a large area instead of a single point, and finally, we'll show you how you can add a lens flare effect to your scene.

THREE.HemisphereLight

The first special light we're going to look at is THREE.HemisphereLight. With THREE.HemisphereLight, we can create more natural-looking outdoor lighting. Without this light, we could simulate the outdoors by creating THREE.DirectionalLight, which emulates the sun, and maybe add additional THREE.AmbientLight to provide some general color to the scene. This, however, won't look really natural. When you're outdoors, not all the light comes directly from above: much is diffused by the atmosphere and reflected by the ground and other objects. THREE.HemisphereLight in Three.js is created...