Book Image

Mastering JavaScript

By : Ved Antani
Book Image

Mastering JavaScript

By: Ved Antani

Overview of this book

JavaScript is a high-level, dynamic, untyped, lightweight, and interpreted programming language. Along with HTML and CSS, it is one of the three essential technologies of World Wide Web content production, and is an open source and cross-platform technology. The majority of websites employ JavaScript, and it is well supported by all modern web browsers without plugins. However, the JavaScript landscape has changed dramatically in recent years, and you need to adapt to the new world of JavaScript that people now expect. Mastering modern JavaScript techniques and the toolchain are essential to develop web-scale applications. Mastering JavaScript will be your companion as you master JavaScript and build innovative web applications. To begin with, you will get familiarized with the language constructs and how to make code easy to organize. You will gain a concrete understanding of variable scoping, loops, and best practices on using types and data structures, as well as the coding style and recommended code organization patterns in JavaScript. The book will also teach you how to use arrays and objects as data structures. You will graduate from intermediate-level skills to advanced techniques as you come to understand crucial language concepts and design principles. You will learn about modern libraries and tools so you can write better code. By the end of the book, you will understand how reactive JavaScript is going to be the new paradigm.
Table of Contents (16 chapters)
Mastering JavaScript
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Chapter 5. JavaScript Patterns

So far, we have looked at several fundamental building blocks necessary to write code in JavaScript. Once you start building larger systems using these fundamental constructs, you soon realize that there can be a standard way of doing a few things. While developing a large system, you will encounter repetitive problems; a pattern intends to provide a standardized solution to such known and identified problems. A pattern can be seen as a best practice, useful abstraction, or template to solve common problems. Writing maintainable code is difficult. The key to write modular, correct, and maintainable code is the ability to understand the repeating themes and use common templates to write optimized solutions to these. The most important text on design patterns was a book published in 1995 called Design Patterns: Elements Of Reusable Object-Oriented Software written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides—a group that became known as the...