Book Image

Learning Material Design

By : Kyle Mew, Nadir Belhaj
Book Image

Learning Material Design

By: Kyle Mew, Nadir Belhaj

Overview of this book

Google's Material Design language has taken the web development and design worlds by storm. Now available on many more platforms than Android, Material Design uses color, light, and movements to not only generate beautiful interfaces, but to provide intuitive navigation for the user. Learning Material Design will teach you the fundamental theories of Material Design using code samples to put these theories into practice. Focusing primarily on Android Studio, you’ll create mobile interfaces using the most widely used and powerful material components, such as sliding drawers and floating action buttons. Each section will introduce the relevant Java classes and APIs required to implement these components. With the rules regarding structure, layout, iconography, and typography covered, we then move into animation and transition, possibly Material Design's most powerful concept, allowing complex hierarchies to be displayed simply and stylishly. With all the basic technologies and concepts mastered, the book concludes by showing you how these skills can be applied to other platforms, in particular web apps, using the powerful Polymer library.
Table of Contents (17 chapters)

Applying material to older devices

The support repository we downloaded in the last chapter provides code that allows us to apply our designs on handsets going all the way back to Android 1.8, although the further back you go, the fewer features are supported. For the purpose of this book, we will make our applications backwards compatible as far back as API 16.

To achieve this, we will be using code provided by the AppCompat support library; in doing so, we will encounter one of the most significant material components: the Toolbar, which replaced the previous, less flexible Action Bar.

In older versions of Android, unless switched off, the Action Bar would sit at the top of each app and could contain our title along with any of the option menu items we chose, which were expressed as text, icons, or both. It was not really considered a true part of the UI, but rather an element that sat outside our design.

The new toolbar, although often acting as our app's action bar, is far more flexible...