Book Image

Object-Oriented JavaScript - Third Edition

By : Stoyan STEFANOV, Antani
5 (1)
Book Image

Object-Oriented JavaScript - Third Edition

5 (1)
By: Stoyan STEFANOV, Antani

Overview of this book

JavaScript is an object-oriented programming language that is used for website development. Web pages developed today currently follow a paradigm that has three clearly distinguishable parts: content (HTML), presentation (CSS), and behavior (JavaScript). JavaScript is one important pillar in this paradigm, and is responsible for the running of the web pages. This book will take your JavaScript skills to a new level of sophistication and get you prepared for your journey through professional web development. Updated for ES6, this book covers everything you will need to unleash the power of object-oriented programming in JavaScript while building professional web applications. The book begins with the basics of object-oriented programming in JavaScript and then gradually progresses to cover functions, objects, and prototypes, and how these concepts can be used to make your programs cleaner, more maintainable, faster, and compatible with other programs/libraries. By the end of the book, you will have learned how to incorporate object-oriented programming in your web development workflow to build professional JavaScript applications.
Table of Contents (19 chapters)
15
B. Built-in Functions
17
D. Regular Expressions

Number

This creates number objects:

    > var n = new Number(101); 
    > typeof n; 
    "object" 
    > n.valueOf(); 
    101 

The Number objects are not primitive objects, but if you use any Number.prototype method on a primitive number, the primitive will be converted to a Number object behind the scenes and the code will work.

    > var n = 123; 
    > typeof n; 
    "number" 
    > n.toString(); 
    "123" 

Used without new, the Number constructor returns a primitive number.

    > Number("101"); 
    101 
    > typeof Number("101"); 
    "number" 
    > typeof new Number("101"); 
    "object" 

Members of the Number constructor

Consider the following members of the Number constructor:

Property/method

Description

Number.MAX_VALUE

A constant property (cannot be changed) that contains the maximum allowed number:

    > Number.MAX_VALUE;   
    1.7976931348623157e+308   

...