Book Image

Object-Oriented JavaScript - Third Edition

By : Stoyan STEFANOV, Antani
5 (1)
Book Image

Object-Oriented JavaScript - Third Edition

5 (1)
By: Stoyan STEFANOV, Antani

Overview of this book

JavaScript is an object-oriented programming language that is used for website development. Web pages developed today currently follow a paradigm that has three clearly distinguishable parts: content (HTML), presentation (CSS), and behavior (JavaScript). JavaScript is one important pillar in this paradigm, and is responsible for the running of the web pages. This book will take your JavaScript skills to a new level of sophistication and get you prepared for your journey through professional web development. Updated for ES6, this book covers everything you will need to unleash the power of object-oriented programming in JavaScript while building professional web applications. The book begins with the basics of object-oriented programming in JavaScript and then gradually progresses to cover functions, objects, and prototypes, and how these concepts can be used to make your programs cleaner, more maintainable, faster, and compatible with other programs/libraries. By the end of the book, you will have learned how to incorporate object-oriented programming in your web development workflow to build professional JavaScript applications.
Table of Contents (19 chapters)
15
B. Built-in Functions
17
D. Regular Expressions

Uber - access to the parent from a child object


Classical OO languages usually have a special syntax that gives you access to the parent class, also referred to the superclass. This could be convenient when a child wants to have a method that does everything the parent's method does, plus something in addition to it. In such cases, the child calls the parent's method with the same name and works with the result.

In JavaScript, there is no such special syntax, but it's trivial to achieve the same functionality. Let's rewrite the last example, and while taking care of inheritance, also create an uber property that points to the parent's prototype object:

    function Shape() {} 
    // augment prototype 
    Shape.prototype.name = 'Shape'; 
    Shape.prototype.toString = function () { 
    var const = this.constructor; 
    returnconst.uber 
        ? this.const.uber.toString() + ', ' + this.name 
        : this.name; 
    }; 
 
    function...