Book Image

Practical UX Design

By : Scott Faranello
Book Image

Practical UX Design

By: Scott Faranello

Overview of this book

Written in an easy-to-read style, this book provides real-world examples, a historical perspective, and a holistic approach to design that will ground you in the fundamental essentials of interactive design, allow you to make more informed design decisions, and increase your understanding of UX in order to reach the highest levels of UX maturity. As you will see, UX is more than just delighting customers and users. It is also about thinking like a UX practitioner, making time for creativity, recognizing good design when you see it, understanding Information Architecture as more than just organizing and labeling websites, using design patterns to influence user behavior and decision making, approaching UX from a business perspective, transforming your client’s and company’s fundamental understanding of UX and its true value, and so much more. This book is an invaluable resource of knowledge, perspective, and inspiration for those seeking to become better UX designers, increase their confidence, become more mature design leaders, and deliver solutions that provide measurable value to stakeholders, customers, and users regardless of project type, size, and delivery method.
Table of Contents (15 chapters)
Practical UX Design
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Patterns in UX design


Like we saw in the previous chapter and throughout this book, good design is everywhere, ever present, and takes on many forms. Often, the best design goes unnoticed, because it satisfies our needs and delivers on our expectations. It is only when design fails that it becomes noticeable. For example, when a submitted online form acknowledges a successful submission we move on, because we expected that:

It is only design does not acknowledge us for our efforts that we begin to notice.

As UX practitioners, our job is to drive customers/users to where they want to go, using design as a way to control it. When we are successful, we are essentially behavior modifiers, creating an environment as well as a system that is easy to navigate, understand, and follow. When we accomplish this, we have created something of value, a system that can stand on its own.

Christopher Alexander explained...