Book Image

Mastering Unreal Engine 4.X

By : Muhammad A.Moniem
Book Image

Mastering Unreal Engine 4.X

By: Muhammad A.Moniem

Overview of this book

Unreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience. Inside we’ll explain advanced shaders and effects techniques and how you can implement them in your games. You’ll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. You’ll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting. By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4!
Table of Contents (22 chapters)
Mastering Unreal Engine 4.X
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Preface
Index

Chapter 6. The Magic of Particles

While the game (Bellz) looks amazing right now, if you keep playing it several times, you will always have the feeling that there is something not right. Something is going wrong, or more accurately, something is not in the right place. Despite that, the game still has no music or sound effects, which will give that feeling of being disconnected from the reality of the game world. However, what we are missing here, and what we need right now, is particles.

Is it right to leave the character running without getting some dirt out of the ground, based on foot-drag and interaction? Or even hitting the bears with an axe without getting some blood out of their bodies? It is not only dirt or blood that we need, but even the simplest particle systems that we can throw around the map will make a difference, and will make it pop with life.

Unreal Engine appreciates that desire to make things more detailed via particles, and takes really good care of the concept of particle...