Book Image

Mastering Node.js - Second Edition

By : Sandro Pasquali, Kevin Faaborg
Book Image

Mastering Node.js - Second Edition

By: Sandro Pasquali, Kevin Faaborg

Overview of this book

Node.js, a modern development environment that enables developers to write server- and client-side code with JavaScript, thus becoming a popular choice among developers. This book covers the features of Node that are especially helpful to developers creating highly concurrent real-time applications. It takes you on a tour of Node's innovative event non-blocking design, showing you how to build professional applications. This edition has been updated to cover the latest features of Node 9 and ES6. All code examples and demo applications have been completely rewritten using the latest techniques, introducing Promises, functional programming, async/await, and other cutting-edge patterns for writing JavaScript code. Learn how to use microservices to simplify the design and composition of distributed systems. From building serverless cloud functions to native C++ plugins, from chatbots to massively scalable SMS-driven applications, you'll be prepared for building the next generation of distributed software. By the end of this book, you'll be building better Node applications more quickly, with less code and more power, and know how to run them at scale in production environments.
Table of Contents (13 chapters)

Node's unique design

First, let's take an accurate look at the total time cost when your program asks the system to perform different kinds of services. I/O is expensive. In the following chart (taken from Ryan Dahl's original presentation on Node), we can see how many clock cycles typical system tasks consume. The relative cost of I/O operations is striking:

L1 cache
3 cycles
L2 cache 14 cycles
RAM
250 cycles
Disk 41,000,000 cycles
Network 240,000,000 cycles

The reasons are clear enough: a disk is a physical device, a spinning metal platter — storing and retrieving that data is much slower than moving data between solid-state devices (such as microprocessors and memory chips), or indeed optimized on-chip L1/L2 caches. Similarly, data does not move from point to point on a network instantaneously. Light itself needs 0...