Book Image

Mastering Node.js - Second Edition

By : Sandro Pasquali, Kevin Faaborg
Book Image

Mastering Node.js - Second Edition

By: Sandro Pasquali, Kevin Faaborg

Overview of this book

Node.js, a modern development environment that enables developers to write server- and client-side code with JavaScript, thus becoming a popular choice among developers. This book covers the features of Node that are especially helpful to developers creating highly concurrent real-time applications. It takes you on a tour of Node's innovative event non-blocking design, showing you how to build professional applications. This edition has been updated to cover the latest features of Node 9 and ES6. All code examples and demo applications have been completely rewritten using the latest techniques, introducing Promises, functional programming, async/await, and other cutting-edge patterns for writing JavaScript code. Learn how to use microservices to simplify the design and composition of distributed systems. From building serverless cloud functions to native C++ plugins, from chatbots to massively scalable SMS-driven applications, you'll be prepared for building the next generation of distributed software. By the end of this book, you'll be building better Node applications more quickly, with less code and more power, and know how to run them at scale in production environments.
Table of Contents (13 chapters)

Listening for Server Sent Events

SSE are uncomplicated and specific. They are to be used when the majority of data transfer proceeds unidirectionally from a server to clients. A traditional and similar concept is the push technology. SSE pass text messages with simple formatting. Many types of applications passively receive brief status updates or data state changes. SSE are an excellent fit for these types of applications.

Like WebSocket, SSE also eliminate the redundant chatter of AJAX. Unlike WebSocket, an SSE connection is only concerned with broadcasting data from servers to connected clients:

A client connects to a server supporting SSE by passing the EventSource constructor a path:

let eventSource = new EventSource('/login'); 

This instance of EventSource will now emit subscribable data events whenever new data is received from the server.

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