Book Image

Mastering JavaScript Object-Oriented Programming

Book Image

Mastering JavaScript Object-Oriented Programming

Overview of this book

ECMAScript 6 introduces several new Object-Oriented features that drastically change the way developers structure their projects. Web developers now have some advanced OOP functionality at their disposal to build large-scale applications in JavaScript. With this book, we'll provide you with a comprehensive overview of OOP principles in JavaScript and how they can be implemented to build sophisticated web applications. Kicking off with a subtle refresher on objects, we'll show you how easy it is to define objects with the new ES6 classes. From there, we'll fly you through some essential OOP principles, forming a base for you to get hands-on with encapsulation. You'll get to work with the different methods of inheritance and we'll show you how to avoid using inheritance with Duck Typing. From there, we'll move on to some advanced patterns for object creation and you'll get a strong idea of how to use interesting patterns to present data to users and to bind data. We'll use the famous promises to work with asynchronous processes and will give you some tips on how to organize your code effectively. You'll find out how to create robust code using SOLID principles and finally, we'll show you how to clearly define the goals of your application architecture to get better, smarter, and more effective coding. This book is your one-way ticket to becoming a JavaScript Jedi who can be counted on to deliver flexible and maintainable code.
Table of Contents (18 chapters)
Mastering JavaScript Object-Oriented Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Summary


In this chapter, we discussed some ways to organize the code of a complex JavaScript application. We started by analyzing the global scope as a repository of shared data and agreed how it is better to minimize its use and to find a way to avoid name collisions. So, we introduced the concept of namespace and implemented it as object literals and as IIFE.

Then, we started to discuss the concept of module as the basic organizational unit that many languages supports natively. The lack of this construct in JavaScript before ECMAScript 6 specification has given rise to several proposals. We explored the module pattern, the classic approach based on the closure of an IIFE, and analyzed the various approaches in augmenting and combining modules. Then, we talked about the difference between script and module loading and discussed the two main paradigms to loading modules the CommonJS module and the Asynchronous Module Definition. We saw how these two approaches define incompatible module...