Book Image

Mastering JavaScript Object-Oriented Programming

Book Image

Mastering JavaScript Object-Oriented Programming

Overview of this book

ECMAScript 6 introduces several new Object-Oriented features that drastically change the way developers structure their projects. Web developers now have some advanced OOP functionality at their disposal to build large-scale applications in JavaScript. With this book, we'll provide you with a comprehensive overview of OOP principles in JavaScript and how they can be implemented to build sophisticated web applications. Kicking off with a subtle refresher on objects, we'll show you how easy it is to define objects with the new ES6 classes. From there, we'll fly you through some essential OOP principles, forming a base for you to get hands-on with encapsulation. You'll get to work with the different methods of inheritance and we'll show you how to avoid using inheritance with Duck Typing. From there, we'll move on to some advanced patterns for object creation and you'll get a strong idea of how to use interesting patterns to present data to users and to bind data. We'll use the famous promises to work with asynchronous processes and will give you some tips on how to organize your code effectively. You'll find out how to create robust code using SOLID principles and finally, we'll show you how to clearly define the goals of your application architecture to get better, smarter, and more effective coding. This book is your one-way ticket to becoming a JavaScript Jedi who can be counted on to deliver flexible and maintainable code.
Table of Contents (18 chapters)
Mastering JavaScript Object-Oriented Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Principle of OOP design


When we discussed the Object-Oriented Programming principles in Chapter 2, Diving into OOP Principles we introduced association, aggregation, composition, encapsulation, inheritance, and polymorphism. These principles are the foundations of any language that can be defined as object oriented. Therefore, they are the basic principles without which we can not say that we are applying the OOP model.

However, the simple principles of OOP are not enough to guarantee us the creation of robust and easily maintainable applications. They simply provide us with tools that allow us to model a problem using abstractions we call objects. The robustness, maintainability, and flexibility of an application mainly depends on how we design it, decide to put together its components, and use the principles of OOP.

According to Robert C. Martin, one of the co-authors of the Agile Manifesto, there are three characteristics of bad design to be avoided:

  • Rigidity: This is the difficulty of...