Book Image

Mastering JavaScript Object-Oriented Programming

Book Image

Mastering JavaScript Object-Oriented Programming

Overview of this book

ECMAScript 6 introduces several new Object-Oriented features that drastically change the way developers structure their projects. Web developers now have some advanced OOP functionality at their disposal to build large-scale applications in JavaScript. With this book, we'll provide you with a comprehensive overview of OOP principles in JavaScript and how they can be implemented to build sophisticated web applications. Kicking off with a subtle refresher on objects, we'll show you how easy it is to define objects with the new ES6 classes. From there, we'll fly you through some essential OOP principles, forming a base for you to get hands-on with encapsulation. You'll get to work with the different methods of inheritance and we'll show you how to avoid using inheritance with Duck Typing. From there, we'll move on to some advanced patterns for object creation and you'll get a strong idea of how to use interesting patterns to present data to users and to bind data. We'll use the famous promises to work with asynchronous processes and will give you some tips on how to organize your code effectively. You'll find out how to create robust code using SOLID principles and finally, we'll show you how to clearly define the goals of your application architecture to get better, smarter, and more effective coding. This book is your one-way ticket to becoming a JavaScript Jedi who can be counted on to deliver flexible and maintainable code.
Table of Contents (18 chapters)
Mastering JavaScript Object-Oriented Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

From old-style to Single Page Applications


Web applications are the best known application types involving JavaScript. Since its appearance, JavaScript and web browsers have established a lasting symbiosis that still holds, although with slightly different roles than in the past. In this context, in fact, we have seen a growing responsibility of JavaScript whose evolution, together with the evolution of HTML, has led us to create applications with an interaction model and an architecture very similar to desktop applications.

Old-style web applications

The traditional architecture of the early web applications consisted (and still consists) of a set of HTML pages, representing the user interface, with JavaScript scripts whose main task was managing the user interaction and rendering some graphic effects. As a part of this architecture, the transition from one screen to the next one implied a request to the server and a whole page loading, with obvious latency, especially if the page was very...