Book Image

Mastering JavaScript Object-Oriented Programming

Book Image

Mastering JavaScript Object-Oriented Programming

Overview of this book

ECMAScript 6 introduces several new Object-Oriented features that drastically change the way developers structure their projects. Web developers now have some advanced OOP functionality at their disposal to build large-scale applications in JavaScript. With this book, we'll provide you with a comprehensive overview of OOP principles in JavaScript and how they can be implemented to build sophisticated web applications. Kicking off with a subtle refresher on objects, we'll show you how easy it is to define objects with the new ES6 classes. From there, we'll fly you through some essential OOP principles, forming a base for you to get hands-on with encapsulation. You'll get to work with the different methods of inheritance and we'll show you how to avoid using inheritance with Duck Typing. From there, we'll move on to some advanced patterns for object creation and you'll get a strong idea of how to use interesting patterns to present data to users and to bind data. We'll use the famous promises to work with asynchronous processes and will give you some tips on how to organize your code effectively. You'll find out how to create robust code using SOLID principles and finally, we'll show you how to clearly define the goals of your application architecture to get better, smarter, and more effective coding. This book is your one-way ticket to becoming a JavaScript Jedi who can be counted on to deliver flexible and maintainable code.
Table of Contents (18 chapters)
Mastering JavaScript Object-Oriented Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Duck typing and polymorphism


Often duck typing is assimilated to polymorphism, since it allows in some way to uniformly manage different type of objects. However, they are different concepts.

Polymorphism is a concept found on types whereas duck typing is found on contracts. With polymorphism, it is important what an object is and not how it behaves. In duck typing, it is important how an object behaves. Duck typing is more tied to the concept of objects that interact, rather than objects that are of a certain type.

However, duck typing can help to implement solutions that strongly typed languages resolve with true polymorphism. Let's consider an example where our software house wants to implement a method that creates a list of full names of all the employees. The list of employees of the software house can contain not only developers but also salesmen, business analysts, system architects, and so on. Each of these categories of objects may have different ways to store their full name. For...