Book Image

Mastering JavaScript Object-Oriented Programming

Book Image

Mastering JavaScript Object-Oriented Programming

Overview of this book

ECMAScript 6 introduces several new Object-Oriented features that drastically change the way developers structure their projects. Web developers now have some advanced OOP functionality at their disposal to build large-scale applications in JavaScript. With this book, we'll provide you with a comprehensive overview of OOP principles in JavaScript and how they can be implemented to build sophisticated web applications. Kicking off with a subtle refresher on objects, we'll show you how easy it is to define objects with the new ES6 classes. From there, we'll fly you through some essential OOP principles, forming a base for you to get hands-on with encapsulation. You'll get to work with the different methods of inheritance and we'll show you how to avoid using inheritance with Duck Typing. From there, we'll move on to some advanced patterns for object creation and you'll get a strong idea of how to use interesting patterns to present data to users and to bind data. We'll use the famous promises to work with asynchronous processes and will give you some tips on how to organize your code effectively. You'll find out how to create robust code using SOLID principles and finally, we'll show you how to clearly define the goals of your application architecture to get better, smarter, and more effective coding. This book is your one-way ticket to becoming a JavaScript Jedi who can be counted on to deliver flexible and maintainable code.
Table of Contents (18 chapters)
Mastering JavaScript Object-Oriented Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Summary


This chapter discussed how we can face asynchronous programming in JavaScript. Starting with the asynchronous nature of the JavaScript's runtime execution flow, we explored how to manage events using callback functions. We saw that, although callbacks are widely used to manage asynchronous code, they are not so effective. A heavy use of callbacks leads to unreadable code and the so-called callback hell—a maze of code difficult to read and understand. Moreover, managing asynchronous code with callbacks do not allows us to catch failures.

Promises can help us get more control on asynchronous code. We have seen the standard Promise's API of ECMAScript 6 and shown how to use them in order to catch results and failure and synchronize multiple asynchronous tasks.

Then, we approached the asynchronous code management using a technique based on Generators, a new feature of ECMAScript 6 as well. This approach allows us to manage asynchronous code by writing code in a synchronous style. This...