Book Image

Microsoft HoloLens Developer???s Guide

By : Dennis Vroegop
Book Image

Microsoft HoloLens Developer???s Guide

By: Dennis Vroegop

Overview of this book

HoloLens, Microsoft’s innovative augmented reality headset, overlaps holograms into a user’s vision of their environment. Your ideas are closer to becoming real when you can create and work with holograms in relation to the world around you. If you are dreaming beyond virtual worlds, beyond screens, beyond pixels, and want to take a big leap in the world of augmented reality, then this is the book you want. Starting off with brainstorming and the design process, you will take your first steps in creating your application for HoloLens. You will learn to add gestures and write an app that responds to verbal commands before gradually moving on creating sounds in the app and placing them in a 3D space. You will then communicate between devices in the boundaries of the UWP model.
Table of Contents (16 chapters)
Title Page
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Listen up - voice commands


We have been listening to the HoloLens giving us hints, tips, and commands for quite some time. Now it is time to do the reverse: we are going to give the HoloLens some commands.

Before we begin exploring the world of speech recognition, I want to show you something very important. I start out with this for one simple reason. In every single class I teach, people come to me complaining that they cannot get their code to work: the system just does not listen to their voice commands. Yet they have done everything I taught them, so the HoloLens must be broken!

I can assure you: you will do this as well. The reason I know this is because it also happens to me every now and then, even though I am a trainer on this subject. I am talking about capabilities.

As we have discussed before, a Universal Windows Platform (UWP), app is sandboxed. This means the app cannot do much besides render itself on the screen and listen to keyboard, mouse, and touch input. If you want to do...