Book Image

PHP Reactive Programming

By : Martin Sikora
Book Image

PHP Reactive Programming

By: Martin Sikora

Overview of this book

Reactive Programming helps us write code that is concise, clear, and readable. Combining the power of reactive programming and PHP, one of the most widely used languages, will enable you to create web applications more pragmatically. PHP Reactive Programming will teach you the benefits of reactive programming via real-world examples with a hands-on approach. You will create multiple projects showing RxPHP in action alone and in combination with other libraries. The book starts with a brief introduction to reactive programming, clearly explaining the importance of building reactive applications. You will use the RxPHP library, built a reddit CLI using it, and also re-implement the Symfony3 Event Dispatcher with RxPHP. You will learn how to test your RxPHP code by writing unit tests. Moving on to more interesting aspects, you will implement a web socket backend by developing a browser game. You will learn to implement quite complex reactive systems while avoiding pitfalls such as circular dependencies by moving the RxJS logic from the frontend to the backend. The book will then focus on writing extendable RxPHP code by developing a code testing tool and also cover Using RxPHP on both the server and client side of the application. With a concluding chapter on reactive programming practices in other languages, this book will serve as a complete guide for you to start writing reactive applications in PHP.
Table of Contents (18 chapters)
PHP Reactive Programming
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Types of disposable classes


Throughout this chapter, we've been subscribing and unsubscribing to Observables a lot. Although we know what disposables are, we haven't talked about what different types of disposable classes are available out of the box in RxPHP.

We're not going to write examples for each one of them, because these are very simple classes and if you're not sure about their implementation details, feel free to check their source code.

  • BinaryDisposable: A class internally containing two more disposable objects. Then by calling its dispose() it automatically calls dispose() on the two internal disposables as well.

  • CallbackDisposable: This class wraps a callable that is executed later when calling dispose().

  • CompositeDisposable: A collection of disposables that'll be disposed all together.

  • EmptyDisposable: A dummy disposable that does nothing. Sometimes it's required to pass or return an instance of DisposableInterface even when we have nothing to dispose.

  • RefCountDisposable: A...