Book Image

Virtual Reality Blueprints

By : Charles Palmer, John Williamson
Book Image

Virtual Reality Blueprints

By: Charles Palmer, John Williamson

Overview of this book

Are you new to virtual reality? Do you want to create exciting interactive VR applications? There's no need to be daunted by the thought of creating interactive VR applications, it's much easier than you think with this hands-on, project-based guide that will take you through VR development essentials for desktop and mobile-based games and applications. Explore the three top platforms—Cardboard VR, Gear VR, and OculusVR —to design immersive experiences from scratch. You’ll start by understanding the science-fiction roots of virtual reality and then build your first VR experience using Cardboard VR. You'll then delve into user interactions in virtual space for the Google Cardboard then move on to creating a virtual gallery with Gear VR. Then you will learn all about virtual movements, state machines, and spawning while you shoot zombies in the Oculus Rift headset. Next, you'll construct a Carnival Midway, complete with two common games to entertain players. Along the way, you will explore the best practices for VR development, review game design tips, discuss methods for combating motion sickness and identify alternate uses for VR applications
Table of Contents (12 chapters)

Building the galleries

We are now ready to build our galleries. To do so, take the following steps:

  1. Select the Gallery GameObject and add a child object by right-clicking and choosing UI | Text.
    This will create a new text object within our Gallery object. Adjust the text object's attributes as follows:
    • Rename the object CategoryTitle.
    • Set the Y position to 252 in the Rect Transform component.
    • Replace the New Text text in the Text (Script) component to Category Title. It should be noted that this text is a placeholder and the actual title will be set using a script.
    • In the Character section, choose a Font and Font Style to your liking.
    • Set the Horizontal and Vertical Overflow to Overflow under Paragraph. The Default value, Wrap, will attempt to display the category name within the Text space. Changing this value now will make it easier to determine the necessary font size...