Book Image

Moodle 3.x Developer's Guide

By : Ian Wild, Jaswant Tak
Book Image

Moodle 3.x Developer's Guide

By: Ian Wild, Jaswant Tak

Overview of this book

The new and revamped Moodle is the top choice for developers to create cutting edge e-learning apps that cater to different user’s segments and are visually appealing as well. This book explains how the Moodle 3.x platform provides a framework that allows developers to create a customized e-learning solution. It begins with an exploration of the different types of plugin.. We then continue with an investigation of creating new courses. You will create a custom plugin that pulls in resources from a third-party repository. Then you’ll learn how users can be assigned to courses and granted the necessary permissions. Furthermore, you will develop a custom user home. At the end of the book, we’ll discuss the Web Services API to fully automate Moodle 3.x in real time.
Table of Contents (19 chapters)
Title Page
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface
6
Managing Users - Letting in the Crowds

Summary


In this chapter, we began our Moodle plugin development journey. We started with an investigation of the history of Moodle and the philosophy that underpins it. Having gained an understanding of Moodle, we then learned how to set ourselves up for plugin development. We set up a local development web server based on WampServer and then configured the Eclipse IDE and the Chrome Xdebug plugin for remote debugging.

We spent the second half of this chapter developing a simple dual-language plugin. We followed the plugin development process from user story to deployment in order to understand just a few of the thought processes and decisions that need to be made before plugin development begins.

In the next chapter, we will be delving deeper into the types of plugins that are available and learn how to change the layout of a Moodle course through the development of a custom course format plugin.