Book Image

Moodle 3.x Developer's Guide

By : Ian Wild, Jaswant Tak
Book Image

Moodle 3.x Developer's Guide

By: Ian Wild, Jaswant Tak

Overview of this book

The new and revamped Moodle is the top choice for developers to create cutting edge e-learning apps that cater to different user’s segments and are visually appealing as well. This book explains how the Moodle 3.x platform provides a framework that allows developers to create a customized e-learning solution. It begins with an exploration of the different types of plugin.. We then continue with an investigation of creating new courses. You will create a custom plugin that pulls in resources from a third-party repository. Then you’ll learn how users can be assigned to courses and granted the necessary permissions. Furthermore, you will develop a custom user home. At the end of the book, we’ll discuss the Web Services API to fully automate Moodle 3.x in real time.
Table of Contents (19 chapters)
Title Page
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface
6
Managing Users - Letting in the Crowds

The client's requirement


During our initial discussions with our client (part of the initial tendering process), there was some concern expressed that one or two of the topics they were wanting to support with online learning might not be particularly engaging. The target audience were busy people, they told us, and some of the training that learners need to complete (for compliance and insurance purposes, for example Information Governance and Fire Safety) was vital in the context of organizational resilience but not particularly engrossing as far as content went. The client wanted to know if there was any way in which we could promote learner engagement, realistically, rather than only going through the motions of completing a training course simply because they have to. Let us take a little time to explore the concept of gamification.

Addicted to learning

If only learning could be as addictive as the latest first person shooter game. If instructional designers and platform developers could...