Book Image

Moodle 3.x Developer's Guide

By : Ian Wild, Jaswant Tak
Book Image

Moodle 3.x Developer's Guide

By: Ian Wild, Jaswant Tak

Overview of this book

The new and revamped Moodle is the top choice for developers to create cutting edge e-learning apps that cater to different user’s segments and are visually appealing as well. This book explains how the Moodle 3.x platform provides a framework that allows developers to create a customized e-learning solution. It begins with an exploration of the different types of plugin.. We then continue with an investigation of creating new courses. You will create a custom plugin that pulls in resources from a third-party repository. Then you’ll learn how users can be assigned to courses and granted the necessary permissions. Furthermore, you will develop a custom user home. At the end of the book, we’ll discuss the Web Services API to fully automate Moodle 3.x in real time.
Table of Contents (19 chapters)
Title Page
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface
6
Managing Users - Letting in the Crowds

Theme responsiveness


We end this chapter with a short note on building a responsive, mobile-ready theme. Luckily, this is an easy task in Moodle: simply start with a basic responsive theme such as clean as we did just now--or one from the community such as Essential (https://moodle.org/plugins/theme_essential) - and adapt accordingly. It is always easier to find a theme you like and adapt that. In order to be mobile ready, Moodle uses Bootstrap (originally version 2 but latterly version 4; see https://docs.moodle.org/dev/Bootstrap_2 for details). As there are plenty of good examples in the Moodle developer documentation of how to develop responsive themes, the reader is directed to https://docs.moodle.org/dev/Themes_overview for help on getting started.