Book Image

Microsoft HoloLens By Example

By : Joshua Newnham
Book Image

Microsoft HoloLens By Example

By: Joshua Newnham

Overview of this book

Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? Do you want to learn the intricacies of working with the HoloLens SDK and create your own apps? If so, this is the book for you. This book introduces and demystifies the HoloLens platform and introduces new ways you can interact with computers (Mixed Reality). It will teach you the important concepts, get you excited about the possibilities, and give you the tools to continue exploring and experimenting. You will go through the journey of creating four independent examples throughout the book, two using DirectX and two using Unity. You will learn to implement spatial mapping and gesture control, incorporate spatial sound, and work with different types of input and gaze. You will also learn to use the Unity 5 SDK for HoloLens and create apps with it. Collectively, the apps explore the major concepts of HoloLens, but each app is independent, giving you the flexibility to choose where to start (and end).
Table of Contents (16 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
6
Interacting with Holograms Using Unity

The project


To recap, the objectives for this application are as follows:

  • Plot out the environment so we can reconstruct a path from the user's location to the specified item 
  • Continuously process frames captured by the HoloLens color camera and attach the tags returned by Microsoft's Cognitive Service Vision API 

But first, let's set up the environment and then look at how we can better understand the environment by plotting paths where the user walks using spatial anchors (via SpatialAnchor). Start by launching the starter solution for this chapter; this can be found in the directory Chapter3/Starter from the repository https://github.com/PacktPublishing/Microsoft-HoloLens-By-Example. Launch the Visual Studio solution by either double-clicking on the solution file AssistantItemFinder.sln or by loading from within Visual Studio by navigating via File | Open | Project | Solution and selecting the AssistantItemFinder.sln file. The starter solution is more or less the standard Visual C# holographic...