Book Image

Learning D3.js 5 Mapping - Second Edition

By : Thomas Newton, Oscar Villarreal, Lars Verspohl
Book Image

Learning D3.js 5 Mapping - Second Edition

By: Thomas Newton, Oscar Villarreal, Lars Verspohl

Overview of this book

D3.js is a visualization library used for the creation and control of dynamic and interactive graphical forms. It is a library used to manipulate HTML and SVG documents as well as the Canvas element based on data. Using D3.js, developers can create interactive maps for the web, that look and feel beautiful. This book will show you how build and design maps with D3.js and gives you great insight into projections, colors, and the most appropriate types of map. The book begins by helping you set up all the tools necessary to build visualizations and maps. Then it covers obtaining geographic data, modifying it to your specific needs, visualizing it with augmented data using D3.js. It will further show you how to draw and map with the Canvas API and how to publish your visualization. By the end of this book, you'll be creating maps like the election maps and the kind of infographics you'll find on sites like the New York Times.
Table of Contents (13 chapters)
6
Finding and Working with Geographic Data

Hosting your code on GitHub

In this section, we’ll set you up for the publishing of your visual. We’ll explain a few key terms that will help understand GitHub and its purpose; we create an account, upload our content, and prepare it for publishing. This will be a gentle introduction to GitHub. If you already have an account and know about repositories, committing, pulling, pushing, merging, and branches feel free to jump on to the Publishing your project on GitHub Pages section.

Making sense of some key terms and concepts

Let’s look at some terminology first. If you are a seasoned Git or GitHub user, feel free to skip this introduction.

This is a very high-level introduction to Git and GitHub, and by...