Book Image

Learning D3.js 5 Mapping - Second Edition

By : Thomas Newton, Oscar Villarreal, Lars Verspohl
Book Image

Learning D3.js 5 Mapping - Second Edition

By: Thomas Newton, Oscar Villarreal, Lars Verspohl

Overview of this book

D3.js is a visualization library used for the creation and control of dynamic and interactive graphical forms. It is a library used to manipulate HTML and SVG documents as well as the Canvas element based on data. Using D3.js, developers can create interactive maps for the web, that look and feel beautiful. This book will show you how build and design maps with D3.js and gives you great insight into projections, colors, and the most appropriate types of map. The book begins by helping you set up all the tools necessary to build visualizations and maps. Then it covers obtaining geographic data, modifying it to your specific needs, visualizing it with augmented data using D3.js. It will further show you how to draw and map with the Canvas API and how to publish your visualization. By the end of this book, you'll be creating maps like the election maps and the kind of infographics you'll find on sites like the New York Times.
Table of Contents (13 chapters)
6
Finding and Working with Geographic Data

Creating a Map

It's been quite a ride so far. We've gone through all the different aspects that encompass the creation of a map. We've touched on the basics of SVG, JavaScript, and D3. Now, it's time to put all the pieces together and actually have a final deliverable product. In this chapter, we will cover the following topics through a series of experiments:

  • Foundation - creating your basic map
  • Experiment 1 - adjusting the bounding box
  • Experiment 2 - creating choropleths
  • Experiment 3 - adding click events to our visualization
  • Experiment 4 - using updates and transitions to enhance our visualization
  • Experiment 5 - adding points of interest
  • Experiment 6 - adding visualizations as a point of interest