Book Image

Learning D3.js 5 Mapping - Second Edition

By : Thomas Newton, Oscar Villarreal, Lars Verspohl
Book Image

Learning D3.js 5 Mapping - Second Edition

By: Thomas Newton, Oscar Villarreal, Lars Verspohl

Overview of this book

D3.js is a visualization library used for the creation and control of dynamic and interactive graphical forms. It is a library used to manipulate HTML and SVG documents as well as the Canvas element based on data. Using D3.js, developers can create interactive maps for the web, that look and feel beautiful. This book will show you how build and design maps with D3.js and gives you great insight into projections, colors, and the most appropriate types of map. The book begins by helping you set up all the tools necessary to build visualizations and maps. Then it covers obtaining geographic data, modifying it to your specific needs, visualizing it with augmented data using D3.js. It will further show you how to draw and map with the Canvas API and how to publish your visualization. By the end of this book, you'll be creating maps like the election maps and the kind of infographics you'll find on sites like the New York Times.
Table of Contents (13 chapters)
6
Finding and Working with Geographic Data

Creating resilient visualization code

We want to make sure that our visualization can react to changing data, with minimal effort from the program that calls our code. One way to test different permutations of data and ensure that the visualization reacts accordingly is to randomly create example data, call the visualization code a number of times, and witness the result. These operations are handled in the factories directory. Let's take a look at the viz_factory.js file as an example:

(function() { 
    var viz = d3.charts.viz(); 

Create a variable to store our function with getters and setters as closures. In this example, we will use an anonymous function as a wrapper to execute the code. This prevents conflicts with other JavaScript code and ensures that our visualization will work properly in a protected context:

    var rand = function() { 
      return Math.floor...