Book Image

The Agile Developer's Handbook

By : Paul Flewelling
Book Image

The Agile Developer's Handbook

By: Paul Flewelling

Overview of this book

This book will help you overcome the common challenges you’ll face when transforming your working practices from waterfall to Agile. Each chapter builds on the last, starting with easy-to-grasp ways to get going with Agile. Next you’ll see how to choose the right Agile framework for your organization. Moving on, you’ll implement systematic product delivery and measure and report progress with visualization. Then you’ll learn how to create high performing teams, develop people in Agile, manage in Agile, and perform distributed Agile and collaborative governance. At the end of the book, you’ll discover how Agile will help your company progressively deliver software to customers, increase customer satisfaction, and improve the level of efficiency in software development teams.
Table of Contents (16 chapters)

A brief introduction to measurements for Agile software delivery

Before we take a look at example metrics we can use, there are a couple of distinctions we need to make between the types of measurements and how we should use them.

Understanding measurements

There are many measurements that we can use to give us an idea of how our team is performing. Before we start tracking metrics, it's important to understand that what we measure is what we get.

For instance, velocity is a standard measurement used by Scrum teams. It tells us how many User Story Points we're completing on average in each Sprint. As we'll explain further in the Negative versus positive section, it's a measurement that is used mainly by...