Book Image

The Agile Developer's Handbook

By : Paul Flewelling
Book Image

The Agile Developer's Handbook

By: Paul Flewelling

Overview of this book

This book will help you overcome the common challenges you’ll face when transforming your working practices from waterfall to Agile. Each chapter builds on the last, starting with easy-to-grasp ways to get going with Agile. Next you’ll see how to choose the right Agile framework for your organization. Moving on, you’ll implement systematic product delivery and measure and report progress with visualization. Then you’ll learn how to create high performing teams, develop people in Agile, manage in Agile, and perform distributed Agile and collaborative governance. At the end of the book, you’ll discover how Agile will help your company progressively deliver software to customers, increase customer satisfaction, and improve the level of efficiency in software development teams.
Table of Contents (16 chapters)

Emergent design

At the beginning of this book, we looked at the birth of Agile and what provoked this movement. In Chapter 1, The Software Industry and the Agile Manifesto, we discussed how, in an attempt to correct our inability to bring projects in on time and budget, we sought to get more precise in our predictions.

It was felt that if other engineering disciplines such as civil engineering were able to be more precise with their process, then so could software engineering.

However, the reality is that we don't build software like we construct bridges or buildings or hardware. With all of those physical things, by the time we get to the actual construction phase, we've already created the design schematics. The construction phase is an endeavor in logistics based on assembling the different components in the right order.

As Neal Ford, software architect at Thoughtworks...