Book Image

Mastering JavaFX 10

By : Sergey Grinev
5 (1)
Book Image

Mastering JavaFX 10

5 (1)
By: Sergey Grinev

Overview of this book

: JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to use JavaFX 10 to build applications that display information in a high-performance, modern user interface featuring audio, video, graphics, and animation. Mastering JavaFX 10 begins by introducing you to the JavaFX API. You will understand the steps involved in setting up your development environment and build the necessary dependencies. This is followed by exploring how to work with the assets, modules, and APIs of JavaFX. This book is filled with practical examples to guide you through the major features of JavaFX 10. In addition to this, you will acquire a practical understanding of JavaFX custom animations, merging different application layers smoothly, and creating a user-friendly GUI with ease. By the end of the book, you will be able to create a complete, feature-rich Java graphical application using JavaFX.
Table of Contents (15 chapters)

Connecting Pieces – Binding

Dynamically sharing information between UI elements is a big part of an application. We are all used to handling dynamic updates in Java through established means such as listeners or event queues, but JavaFX brought a new option, the Binding API, to directly bind components' properties together.

In this chapter, we will study how the JavaFX Binding API greatly simplifies communication between any JavaFX components—nodes, controls, FX collections, animation, media, and more.

In this chapter, we'll cover the following topics:

  • Binding basics and its benefits over regular listeners
  • Binding operations
  • User-defined or custom bindings
  • Binding collections