Book Image

Mastering JavaFX 10

By : Sergey Grinev
5 (1)
Book Image

Mastering JavaFX 10

5 (1)
By: Sergey Grinev

Overview of this book

: JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to use JavaFX 10 to build applications that display information in a high-performance, modern user interface featuring audio, video, graphics, and animation. Mastering JavaFX 10 begins by introducing you to the JavaFX API. You will understand the steps involved in setting up your development environment and build the necessary dependencies. This is followed by exploring how to work with the assets, modules, and APIs of JavaFX. This book is filled with practical examples to guide you through the major features of JavaFX 10. In addition to this, you will acquire a practical understanding of JavaFX custom animations, merging different application layers smoothly, and creating a user-friendly GUI with ease. By the end of the book, you will be able to create a complete, feature-rich Java graphical application using JavaFX.
Table of Contents (15 chapters)

Building a Dynamic UI

In this chapter, we will take a break from studying JavaFX APIs and look into good practices for using them.

Modern applications are not set in stone and try to adapt to different users' settings, most prominently the size of the application's window. This may change due to a variety of reasons: different devices, rotation, split-screen functionality, or just the user's manual resizing to a comfortable position. This adaptivity, or a dynamic UI, provides a better user experience.

We will review the following practices for building a dynamic UI:

  • Tuning min and max size properties
  • Controlling node location with AnchorPane
  • Planning node size behavior with grow priorities
  • Fluid layouts
  • Enhancing applications with scrolling