Book Image

Mastering JavaFX 10

By : Sergey Grinev
5 (1)
Book Image

Mastering JavaFX 10

5 (1)
By: Sergey Grinev

Overview of this book

: JavaFX 10 is used to create media-rich client applications. This book takes you on a journey to use JavaFX 10 to build applications that display information in a high-performance, modern user interface featuring audio, video, graphics, and animation. Mastering JavaFX 10 begins by introducing you to the JavaFX API. You will understand the steps involved in setting up your development environment and build the necessary dependencies. This is followed by exploring how to work with the assets, modules, and APIs of JavaFX. This book is filled with practical examples to guide you through the major features of JavaFX 10. In addition to this, you will acquire a practical understanding of JavaFX custom animations, merging different application layers smoothly, and creating a user-friendly GUI with ease. By the end of the book, you will be able to create a complete, feature-rich Java graphical application using JavaFX.
Table of Contents (15 chapters)

Planning node size behavior with grow priorities

For simpler layout managers, such as HBox, you can also control how nodes behave under pressure.

For example, let's look at the browser address bar again: there are some buttons on the left, a text field for the address, and some buttons on the right—but we want only the address box to change size:

API methods for that are static and called setHgrow() for HBox and setVgrow() for VBox. GridPane has both of them too. For some reason, they are static and their usage looks as follows:

// chapter7/resizing/HGrowDemo.java
HBox root = new HBox(10);
TextField address = new TextField("http://stackoverflow.com");
HBox.setHgrow(address, Priority.ALWAYS);

root.getChildren().addAll(
new Button("Back"), new Button("Home"),
address, new Button("Go"));

root.setPadding(new Insets(10...