Book Image

Learning Node.js Development

By : Andrew Mead
Book Image

Learning Node.js Development

By: Andrew Mead

Overview of this book

Learning Node.js Development is a practical, project-based book that provides you with all you need to get started as a Node.js developer. Node is a ubiquitous technology on the modern web, and an essential part of any web developers' toolkit. If you are looking to create real-world Node applications, or you want to switch careers or launch a side project to generate some extra income, then you're in the right place. This book has been written around a single goal—turning you into a professional Node developer capable of developing, testing, and deploying real-world production applications. Learning Node.js Development is built from the ground up around the latest version of Node.js (version 9.x.x). You'll be learning all the cutting-edge features available only in the latest software versions. This book cuts through the mass of information available around Node and delivers the essential skills that you need to become a Node developer. It takes you through creating complete apps and understanding how to build, deploy, and test your own Node apps. It maps out everything in a comprehensive, easy-to-follow package designed to get you up and running quickly.
Table of Contents (13 chapters)

Summary

In this chapter, we've gone through a quick example of how promises work, by going over just the very fundamentals. Async is a critical part to Node.js. We went through the very basics of callbacks and promises. We looked a few examples, creating a pretty cool weather app.

This brings us to the end of our asynchronous Node.js programming, but this does not mean that you have to stop building out the weather app. There are a couple ideas as to what you could do to continue on with this project. First up, you can load in more information. The response we get back from the weather API contains a ton of stuff besides just the current temperature, which is what we used. It'd great if you can incorporate some of that stuff in there, whether it's high/low temperatures, or chances of precipitation.

Next up, it'd be really cool to have a default location ability...