Book Image

Practical Test-Driven Development using C# 7

By : John Callaway, Clayton Hunt
Book Image

Practical Test-Driven Development using C# 7

By: John Callaway, Clayton Hunt

Overview of this book

Test-Driven Development (TDD) is a methodology that helps you to write as little as code as possible to satisfy software requirements, and ensures that what you've written does what it's supposed to do. If you're looking for a practical resource on Test-Driven Development this is the book for you. You've found a practical end-to-end guide that will help you implement Test-Driven Techniques for your software development projects. You will learn from industry standard patterns and practices, and shift from a conventional approach to a modern and efficient software testing approach in C# and JavaScript. This book starts with the basics of TDD and the components of a simple unit test. Then we look at setting up the testing framework so that you can easily run your tests in your development environment. You will then see the importance of defining and testing boundaries, abstracting away third-party code (including the .NET Framework), and working with different types of test double such as spies, mocks, and fakes. Moving on, you will learn how to think like a TDD developer when it comes to application development. Next, you'll focus on writing tests for new/changing requirements and covering newly discovered bugs, along with how to test JavaScript applications and perform integration testing. You’ll also learn how to identify code that is inherently un-testable, and identify some of the major problems with legacy applications that weren’t written with testability in mind. By the end of the book, you’ll have all the TDD skills you'll need and you’ll be able to re-enter the world as a TDD expert!
Table of Contents (21 chapters)
Title Page
Packt Upsell
Foreword
Contributors
Preface
4
What to Know Before Getting Started
Index

Devil's advocate


We will continue to demonstrate testing small, but already we have hit our next example. Playing devil's advocate is a useful technique in many circumstances. The way that we play devil's advocate in TDD is by imagining the simplest, and possibly most erroneous, approach to making the test pass. We want to force the test to make the code right instead of writing the code that we believe to be correct. For instance, in this case the desire is to make the test that was just written pass by adding an Items list. But the test doesn't require that at this point. It only requires that Items exists as a property on the class. There is no designation of a type in the test. So, to play devil's advocate, make the test pass by using Object as the type and setting the Items object to a simple non-null value.

internal class TodoList
{
  public object Items { get; } = new object();

  public TodoList()
  {
  }
}

Okay, now all the tests pass but that clearly isn't a proper solution. Thinking...