Book Image

Moodle 3 E-Learning Course Development - Fourth Edition

By : Susan Smith Nash, William Rice
Book Image

Moodle 3 E-Learning Course Development - Fourth Edition

By: Susan Smith Nash, William Rice

Overview of this book

Moodle is a learning platform or Course Management System (CMS) that is easy to install and use, but the real challenge is in developing a learning process that leverages its power and maps the learning objectives to content and assessments for an integrated and effective course. Moodle 3 E-Learning Course Development guides you through meeting that challenge in a practical way. This latest edition will show you how to add static learning material, assessments, and social features such as forum-based instructional strategy, a chat module, and forums to your courses so that students reach their learning potential. Whether you want to support traditional class teaching or lecturing, or provide complete online and distance e-learning courses, this book will prove to be a powerful resource throughout your use of Moodle. You’ll learn how to create and integrate third-party plugins and widgets in your Moodle app, implement site permissions and user accounts, and ensure the security of content and test papers. Further on, you’ll implement PHP scripts that will help you create customized UIs for your app. You’ll also understand how to create your first Moodle VR e-learning app using the latest VR learning experience that Moodle 3 has to offer. By the end of this book, you will have explored the decisions, design considerations, and thought processes that go into developing a successful course.
Table of Contents (21 chapters)
Title Page
Dedication
Packt Upsell
Contributors
Preface
Index

Summary


Activities are very important in the Moodle framework because they allow students to demonstrate competency as well as stay engaged and motivated. They also allow course designers to connect learning outcomes to overall competency frameworks that may be required by governing bodies.

Moodle's assignments and lessons enable you to create course material that students interact with. This interaction is more engaging, and usually more effective, than courses consisting of static material that the students view. While you will probably begin creating your course by adding static material, the next step should usually be to ask "How can I add interactivity to this course?"

There are many ways to build engaging assignments and Moodle provides many different activities to help you do so. You can customize your own solutions, so as you work through this unit, please take a moment to experiment. Remember, you can always delete and modify your work. So, play in the sandbox!

Lessons can take the...