Book Image

Getting Started with React VR

By : John Gwinner
Book Image

Getting Started with React VR

By: John Gwinner

Overview of this book

This book takes you on a journey to create intuitive and interactive Virtual Reality experiences by creating your first VR application using React VR 2.0.0. It starts by getting you up to speed with Virtual Reality (VR) and React VR components. It teaches you what Virtual Reality (VR) really is, why it works, how to describe 3D objects, the installation of Node.js (version 9.2.0) and WebVR browser. You will learn 3D polygon modeling, texturing, animating virtual objects and adding sound to your VR world. You will also discover ways to extend React VR with new features and native Three.js. You will learn how to include existing high-performance web code into your VR app. This book will also take you through upgrading and publishing your app. By the end of this book, you'll have a deep knowledge of Virtual Reality and a full-fledged working VR app to add to your profile!
Table of Contents (20 chapters)
Title Page
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Customer Feedback
Preface

Summary


In this chapter, we learned the final pieces to build complete apps and games on the web; coupled with what we learned earlier, our journey is nearly complete; this is really just the first step toward bringing reality to the web. The topics we covered included how to move in a VR world, including basic teleport mechanics. We discussed Gaze buttons and using ray casting to implement them. We discussed the important mechanics of props, state, and events. To implement these flows, we went over the important React philosophy of pushing state up and handling events down stream. We also discussed using pseudo random number generators to make sure that our props and state didn't change chaotically. All together, we now know how to create, move around in, and make worlds react to us.

In the next chapter, we'll discuss where to go from here, how to upgrade React VR, and how to publish your virtual worlds on the internet.