Book Image

Learning JavaScript Data Structures and Algorithms - Third Edition

Book Image

Learning JavaScript Data Structures and Algorithms - Third Edition

Overview of this book

A data structure is a particular way of organizing data in a computer to utilize resources efficiently. Data structures and algorithms are the base of every solution to any programming problem. With this book, you will learn to write complex and powerful code using the latest ES 2017 features. Learning JavaScript Data Structures and Algorithms begins by covering the basics of JavaScript and introduces you to ECMAScript 2017, before gradually moving on to the most important data structures such as arrays, queues, stacks, and linked lists. You will gain in-depth knowledge of how hash tables and set data structures function as well as how trees and hash maps can be used to search files in an HD or represent a database. This book serves as a route to take you deeper into JavaScript. You’ll also get a greater understanding of why and how graphs, one of the most complex data structures, are largely used in GPS navigation systems in social networks. Toward the end of the book, you’ll discover how all the theories presented in this book can be applied to solve real-world problems while working on your own computer networks and Facebook searches.
Table of Contents (22 chapters)
Title Page
Dedication
Packt Upsell
Contributors
Preface
Index

Shuffle algorithms


In this chapter, we learned how to sort an array to organize all its elements and also how to search elements after the array is sorted. But there are also scenarios where we need to shuffle the values of an array. A common scenario in real life is shuffling a deck of cards.

In the next section, we will learn about the most famous algorithm used to shuffle arrays.

The Fisher-Yates shuffle

This algorithm was created by Fisher and Yates and popularized by Donald E. Knuth in The Art of Computer Programming book series.

It consists of iterating each position of the array, starting with its last position and swapping the current position with a random position. The random position is lesser than the current position; this way, the algorithm makes sure the positions already shuffled will not be shuffled again (the more we shuffle a deck of cards, the worse is the shuffle).

The following code presents the Fisher-Yates shuffle algorithm:

function shuffle(array) {
  for (let i = array...