Book Image

Hands-On UX Design for Developers

By : Elvis Canziba
Book Image

Hands-On UX Design for Developers

By: Elvis Canziba

Overview of this book

Designing user experience (UX) is one of the most important aspects of a project, as it has a direct effect on how customers think of your company. The process of designing a user experience is one of the most challenging yet rewarding aspects of product development. Hands-On UX Design for Developers will teach you how to create amazing user experiences for products from scratch. This book starts with helping you understand the importance of a good UX design and the role of a UX designer. It will take you through the different stages of designing a UX and the application of various principles of psychology in UX design. Next, you will learn how to conduct user research and market research, which is crucial to creating a great UX. You will also learn how to create user personas and use it for testing. This book will help you gain the ability to think like a UX designer and understand both sides of product development: design and coding. You will explore the latest tools, such as Sketch, Balsamiq, and Framer.js, to create wireframes and prototypes. The concluding chapters will take you through designing your UI, dealing with big data while designing a UX, and the fundamentals of frontend. Finally, you'll prepare your portfolio and become job ready in the UX arena.
Table of Contents (18 chapters)
Title Page


In this book, we have mentioned several times that UX is an ongoing process, and we have to design the interface in a way that makes sense to users.

Having a successful product involves not only launching it, but also having a post-launch process in place; because to create a great user experience, we have to design the right features for our users, research our users' problems, and build designs that solve those problems.

The best way to do this is to gather as much data as we can from our users, and then form our product by following suggestions and making improvements.

We have already covered a few steps that need to be taken after the launch of the product, to start applying the ones that fit your process.

In the next chapter, we will discuss big data and how we can provide a better user experience when we are dealing with it, the role that UX plays in it, and what big data means to UX. So, see you in the next chapter!