Book Image

Hands-On UX Design for Developers

By : Elvis Canziba
Book Image

Hands-On UX Design for Developers

By: Elvis Canziba

Overview of this book

Designing user experience (UX) is one of the most important aspects of a project, as it has a direct effect on how customers think of your company. The process of designing a user experience is one of the most challenging yet rewarding aspects of product development. Hands-On UX Design for Developers will teach you how to create amazing user experiences for products from scratch. This book starts with helping you understand the importance of a good UX design and the role of a UX designer. It will take you through the different stages of designing a UX and the application of various principles of psychology in UX design. Next, you will learn how to conduct user research and market research, which is crucial to creating a great UX. You will also learn how to create user personas and use it for testing. This book will help you gain the ability to think like a UX designer and understand both sides of product development: design and coding. You will explore the latest tools, such as Sketch, Balsamiq, and Framer.js, to create wireframes and prototypes. The concluding chapters will take you through designing your UI, dealing with big data while designing a UX, and the fundamentals of frontend. Finally, you'll prepare your portfolio and become job ready in the UX arena.
Table of Contents (18 chapters)
Title Page

Discovery and planning

This is the first stage of the UX process where we first touch on/discuss the idea behind our product. It's always a good approach to involve the client here immediately and introduce them to our UX team. Then, together, we can start defining the product scope.

We will start by listening to the client's idea, putting their idea on paper, and trying to understand their idea acutely. In order to understand their idea acutely, we will need to get answers to questions, such as what they want to achieve with this product, their goal, and their targeted audience. This will help the UX team and the client to start giving shape to the product together.

The goal of this stage is that our team should have a clear idea about the product that they will design and develop.

The discovery phase can take up to a few weeks for our team to clearly understand the client idea, their business, their product idea, the problem that they want to solve, and what is important to their users. The...