Book Image

Hands-On UX Design for Developers

By : Elvis Canziba
Book Image

Hands-On UX Design for Developers

By: Elvis Canziba

Overview of this book

Designing user experience (UX) is one of the most important aspects of a project, as it has a direct effect on how customers think of your company. The process of designing a user experience is one of the most challenging yet rewarding aspects of product development. Hands-On UX Design for Developers will teach you how to create amazing user experiences for products from scratch. This book starts with helping you understand the importance of a good UX design and the role of a UX designer. It will take you through the different stages of designing a UX and the application of various principles of psychology in UX design. Next, you will learn how to conduct user research and market research, which is crucial to creating a great UX. You will also learn how to create user personas and use it for testing. This book will help you gain the ability to think like a UX designer and understand both sides of product development: design and coding. You will explore the latest tools, such as Sketch, Balsamiq, and Framer.js, to create wireframes and prototypes. The concluding chapters will take you through designing your UI, dealing with big data while designing a UX, and the fundamentals of frontend. Finally, you'll prepare your portfolio and become job ready in the UX arena.
Table of Contents (18 chapters)
Title Page
www.packtpub.com
Contributors
Preface
Index

Summary


Behavior change is considered a relatively new field for UX research, but it is becoming more popular each day, and UX professionals are becoming aware of its importance.

We covered how changing or preventing long-term behavior is much cheaper and much more effective than treating the problem. Also, the really interesting and important topic covered in this chapter was five ways to help users to change or take actions.

As UX designers, we should have a solid understanding of the human mindset and how it works—what motivates people to use our product, their triggers, and how and what we need to design for them so that they can get the best experience.

In the next chapter, we will move on to one of the most important parts when it comes to creating a UI design: design principles and their processes.