Book Image

Hands-On UX Design for Developers

By : Elvis Canziba
Book Image

Hands-On UX Design for Developers

By: Elvis Canziba

Overview of this book

Designing user experience (UX) is one of the most important aspects of a project, as it has a direct effect on how customers think of your company. The process of designing a user experience is one of the most challenging yet rewarding aspects of product development. Hands-On UX Design for Developers will teach you how to create amazing user experiences for products from scratch. This book starts with helping you understand the importance of a good UX design and the role of a UX designer. It will take you through the different stages of designing a UX and the application of various principles of psychology in UX design. Next, you will learn how to conduct user research and market research, which is crucial to creating a great UX. You will also learn how to create user personas and use it for testing. This book will help you gain the ability to think like a UX designer and understand both sides of product development: design and coding. You will explore the latest tools, such as Sketch, Balsamiq, and Framer.js, to create wireframes and prototypes. The concluding chapters will take you through designing your UI, dealing with big data while designing a UX, and the fundamentals of frontend. Finally, you'll prepare your portfolio and become job ready in the UX arena.
Table of Contents (18 chapters)
Title Page
www.packtpub.com
Contributors
Preface
Index

Summary


In this chapter, we discussed wireframes—what they are, why we need them, where we need them, and how we can create them.

We also explained different types of wireframes, and, after that, we moved on to tools that we can use to create wireframes.

Before moving on to the next chapter, you should have a clear idea of the difference between wireframes and prototypes, and you should know which is required in the different stages of your product design process.

Also, we explained the tools and the process for creating prototypes and what we need them for.

Now, we move on to the next chapter, where we will mostly focus on the following topics: the UI design process, tools to create user interface designs, how to use Sketch to create user interface designs, how to organize Sketch when it comes to product design and preparing files for developers