Book Image

ECMAScript Cookbook

By : Ross Harrison
Book Image

ECMAScript Cookbook

By: Ross Harrison

Overview of this book

ECMAScript Cookbook follows a modular approach with independent recipes covering different feature sets and specifications of ECMAScript to help you become an efficient programmer. This book starts off with organizing your JavaScript applications as well as delivering those applications to modem and legacy systems. You will get acquainted with features of ECMAScript 8 such as async, SharedArrayBuffers, and Atomic operations that enhance asynchronous and parallel operations. In addition to this, this book will introduce you to SharedArrayBuffers, which allow web workers to share data directly, and Atomic operations, which help coordinate behavior across the threads. You will also work with OOP and Collections, followed by new functions and methods on the built-in Object and Array types that make common operations more manageable and less error-prone. You will then see how to easily build more sophisticated and expressive program structures with classes and inheritance. In the end, we will cover Sets, Maps, and Symbols, which are the new types introduced in ECMAScript 6 to add new behaviors and allow you to create simple and powerful modules. By the end of the book, you will be able to produce more efficient, expressive, and simpler programs using the new features of ECMAScript. ?
Table of Contents (20 chapters)
Title Page
Copyright and Credits
Dedication
PacktPub.com
Contributors
Preface
Index

Introduction


In the previous chapter, we saw how to use the new class syntax to implement behavior that was only slightly more difficult to implement directly with a prototype. A developer could be excused for thinking that this complexity of the language was not worth it. After all, it's only a line (or perhaps a character) or two extra to get the same behavior.

The real advantage of using the new ES6 class syntax to create object prototypes is revealed when more complicated structures and techniques are used. In essence, we'll see that it's much easier to understand code when the behavior is defined with keywords, rather than context-sensitive operators.

In this chapter, we'll look at how to implement some more sophisticated behaviors using classes.