Book Image

Hands-On Full Stack Web Development with Aurelia

By : Diego Argüelles Rojas, Erikson Murrugarra
Book Image

Hands-On Full Stack Web Development with Aurelia

By: Diego Argüelles Rojas, Erikson Murrugarra

Overview of this book

Hands-On Full Stack Web Development with Aurelia begins with a review of basic JavaScript concepts and the structure of an Aurelia application generated with the Aurelia-CLI tool. You will learn how to create interesting and intuitive application using the Aurelia-Materialize plugin, which implements the material design approach. Once you fully configure a FIFA World Cup 2018 app, you'll start creating the initial components through TDD practices and then develop backend services to process and store all the user data. This book lets you explore the NoSQL model and implement it using one of the most popular NoSQL databases, MongoDB, with some exciting libraries to make the experience effortless. You'll also be able to add some advanced behavior to your components, from managing the lifecycle properly to using dynamic binding, field validations, and the custom service layer. You will integrate your application with Google OAuth Service and learn best practices to secure your applications. Furthermore, you'll write UI Testing scripts to create high-quality Aurelia Apps and explore the most used tools to run end-to-end tests. In the concluding chapters, you'll be able to deploy your application to the Cloud and Docker containers. By the end of this book, you will have learned how to create rich applications using best practices and modern approaches.
Table of Contents (19 chapters)
Title Page
Copyright and Credits
Dedication
Packt Upsell
Foreword
Contributors
Preface
Index

Summary


In this chapter, we created a custom implementation to manage authentication and authorization in order to protect the use of our API from unauthorized users. You have seen that implementing Auth0 on your own might be a difficult task and will require more security layers than the ones we have implemented. A good practice is to use an external service to implement authentication and authorization in your projects. We created a simple application that uses one of the most popular third-party services, called Auth0.

We also covered how to integrate social login to our application, but we implemented this feature using Auth0 built-in social connection features. You can implement social authentication on your own, but again, it is better to spend energy on your application login rather than wasting time implementing features that can be achieved in no time using a third-party service.

We looked at how SSO works in theory and learned that it is a simple process reusing the user token in...