Book Image

Mastering Qt 5 - Second Edition

By : Guillaume Lazar, Robin Penea
Book Image

Mastering Qt 5 - Second Edition

By: Guillaume Lazar, Robin Penea

Overview of this book

Qt 5.11 is an app development framework that provides a great user experience and develops full capability applications with Qt Widgets, QML, and even Qt 3D. Whether you're building GUI prototypes or fully-fledged cross-platform GUI applications with a native look and feel, Mastering Qt 5 is your fastest, easiest, and most powerful solution. This book addresses various challenges and teaches you to successfully develop cross-platform applications using the Qt framework, with the help of well-organized projects. Working through this book, you will gain a better understanding of the Qt framework, as well as the tools required to resolve serious issues, such as linking, debugging, and multithreading. You'll start off your journey by discovering the new Qt 5.11 features, soon followed by exploring different platforms and learning to tame them. In addition to this, you'll interact with a gamepad using Qt Gamepad. Each chapter is a logical step for you to complete in order to master Qt. By the end of this book, you'll have created an application that has been tested and is ready to be shipped.
Table of Contents (16 chapters)

Discovering qmake Secrets

This chapter addresses the issue of creating a cross-platform application that relies on platform-specific code. We will see the impact of qmake on the compilation of your project.

You will learn how to create a system-monitoring application that retrieves the average CPU load and the memory used from Windows, Linux, and macOS. For this kind of OS-dependent application, architecture is the key to keeping your application reliable and maintainable.

By the end of this chapter, you will be able to create and organize a cross-platform application that uses platform-specific code and displays Qt Charts widgets. Moreover, qmake will not be a mystery anymore.

This chapter covers the following topics:

  • Designing a cross-platform project
  • Exploring Qt Charts
  • The .pro file in depth
  • Under the hood of qmake