Book Image

Building Low-Code Applications with Mendix

By : Bryan Kenneweg, Imran Kasam, Micah McMullen
Book Image

Building Low-Code Applications with Mendix

By: Bryan Kenneweg, Imran Kasam, Micah McMullen

Overview of this book

Low-code is a visual approach to application development. It enables developers of varying experience levels to create web and mobile apps using drag-and-drop components and model-driven logic through a graphic user interface. Mendix is among the fastest-growing platforms that enable low-code enthusiasts to put their software ideas into practice without having to write much code, and Building Low-Code Applications with Mendix will help you get up and running with the process using examples and practice projects. The book starts with an introduction to Mendix, along with the reasons for using this platform and its tools for creating your first app. As you progress, you’ll explore Mendix Studio Pro, the visual environment that will help you learn Mendix app creation. Once you have your working app ready, you’ll understand how to enhance it with custom business logic and rules. Next, you’ll find out how to defend your app against bad data, troubleshoot and debug it, and finally, connect it with real-world business platforms. You’ll build practical skills as the book is filled with examples, real-world scenarios, and explanations of the tools needed to help you build low-code apps successfully. By the end of this book, you’ll have understood the concept of low-code development, learned how to use Mendix effectively, and developed a working app.
Table of Contents (18 chapters)
Section 1: The Basics
Section 2: Building Your First App
Section 3: Leveling Up Your App


In this chapter, you learned the basics of a Mendix domain model. You learned about entities and how they are data objects to be used in the application to store data for later retrieval in business logic and user interfaces. You also learned about attributes and data types and how different data types can be stored in an entity. The pieces of data themselves are like cells in an Excel table, the columns are attributes, the worksheets are the entities, and each row is an object, or a record of data. Last but not least, you learned about associations and how to relate objects to one another along with learning about a few use cases for relating objects.

Congratulations! You now know how to create entities, how to modify entity properties, including adding attributes, and how to create associations to relate entities to one another. In the following chapters, you will be able to see your app and entities in action by working with pages and microflows to create the app&apos...