Book Image

Rust Web Development with Rocket

By : Karuna Murti
Book Image

Rust Web Development with Rocket

By: Karuna Murti

Overview of this book

Looking for a fast, powerful, and intuitive framework to build web applications? This Rust book will help you kickstart your web development journey and take your Rust programming skills to the next level as you uncover the power of Rocket - a fast, flexible, and fun framework powered by Rust. Rust Web Development with Rocket wastes no time in getting you up to speed with what Rust is and how to use it. You’ll discover what makes it so productive and reliable, eventually mastering all of the concepts you need to play with the Rocket framework while developing a wide set of web development skills. Throughout this book, you'll be able to walk through a hands-on project, covering everything that goes into making advanced web applications, and get to grips with the ins and outs of Rocket development, including error handling, Rust vectors, and wrappers. You'll also learn how to use synchronous and asynchronous programming to improve application performance and make processing user content easy. By the end of the book, you'll have answers to all your questions about creating a web application using the Rust language and the Rocket web framework.
Table of Contents (20 chapters)
1
Part 1: An Introduction to the Rust Programming Language and the Rocket Web Framework
7
Part 2: An In-Depth Look at Rocket Web Application Development
14
Part 3: Finishing the Rust Web Application Development

Chapter 14: Building a Full Stack Application

In this chapter, we are going to learn how to build a simple WebAssembly application and use Rocket to serve the WebAssembly application. We are going to make WebAssembly load the user information from one of the endpoints that we created earlier. After learning the information in this chapter, you will be able to write and build a WebAssembly application using Rust. You will learn how to serve WebAssembly using the Rocket web framework.

In this chapter, we are going to cover these main topics:

  • Introducing WebAssembly
  • Setting up a Cargo workspace
  • Setting a WebAssembly build target
  • Writing a WebAssembly application using Yew
  • Serving a WebAssembly application using Rocket