Book Image

Rust Web Development with Rocket

By : Karuna Murti
Book Image

Rust Web Development with Rocket

By: Karuna Murti

Overview of this book

Looking for a fast, powerful, and intuitive framework to build web applications? This Rust book will help you kickstart your web development journey and take your Rust programming skills to the next level as you uncover the power of Rocket - a fast, flexible, and fun framework powered by Rust. Rust Web Development with Rocket wastes no time in getting you up to speed with what Rust is and how to use it. You’ll discover what makes it so productive and reliable, eventually mastering all of the concepts you need to play with the Rocket framework while developing a wide set of web development skills. Throughout this book, you'll be able to walk through a hands-on project, covering everything that goes into making advanced web applications, and get to grips with the ins and outs of Rocket development, including error handling, Rust vectors, and wrappers. You'll also learn how to use synchronous and asynchronous programming to improve application performance and make processing user content easy. By the end of the book, you'll have answers to all your questions about creating a web application using the Rust language and the Rocket web framework.
Table of Contents (20 chapters)
1
Part 1: An Introduction to the Rust Programming Language and the Rocket Web Framework
7
Part 2: An In-Depth Look at Rocket Web Application Development
14
Part 3: Finishing the Rust Web Application Development

Chapter 4: Building, Igniting, and Launching Rocket

Many web applications require some kind of object management that can be reused again and again, be it a connection pool for a database server, a connection to a memory store, an HTTP client to third-party servers, or any other object. Another common feature in a web application is middleware.

In this chapter, we will discuss two Rocket features (state and fairings), which act as the reusable object management and middleware parts of Rocket. We will also learn how to create and use connections to database servers, which is very important in almost all web applications.

After completing this chapter, we expect you to be able to use and implement the reusable object management and middleware parts of the Rocket web framework. We also expect you to be able to connect to a database of your own choice.

In this chapter, we're going to cover the following main topics:

  • Managing state
  • Working with a database
  • Attaching...