Book Image

How to Test a Time Machine

By : Noemi Ferrera E Ferrera Grajera
Book Image

How to Test a Time Machine

By: Noemi Ferrera E Ferrera Grajera

Overview of this book

From simple websites to complex applications, delivering quality is crucial for achieving customer satisfaction. How to Test a Time Machine provides step-by-step explanations of essential concepts and practical examples to show you how you can leverage your company's test architecture from different points in the development life cycle. You'll begin by determining the most effective system for measuring and improving the delivery of quality applications for your company, and then learn about the test pyramid as you explore it in an innovative way. You'll also cover other testing topics, including cloud, AI, and VR for testing. Complete with techniques, patterns, tools, and exercises, this book will help you enhance your understanding of the testing process. Regardless of your current role within development, you can use this book as a guide to learn all about test architecture and automation and become an expert and advocate for quality assurance. By the end of this book, you'll be able to deliver high-quality applications by implementing the best practices and testing methodologies included in the book.
Table of Contents (19 chapters)
1
Part 1 Getting Started – Understanding Where You Are and Where You Want to Go
6
Part 2 Changing the Status – Tips for Better Quality
10
Part 3 Going to the Next Level – New Technologies and Inspiring Stories
Appendix – Self-Assessment

Summary

In this chapter, we have seen some tips and tricks to test challenging applications, covering games, including difficult ones, non-testing automation, and even what to do with impossible-to-test applications.

We started the chapter by reviewing how to test a time machine (which gives this book its title). We saw how to approach the testing of a system in an ordered way and how to think about all levels of testing and all the testing types that we could implement in our system. This could be extrapolated to other apps, the time machine being an example.

Then, we reviewed a list of different issues that hard-to-test applications can have and some potential solutions to those issues. We continued the chapter by recalling things that we could automate that we tend to forget about, including record-and-playback tools and their advantages and disadvantages, followed by some general automation tips.

We finished the chapter by talking about test architecture (which also gives...