Book Image

How to Test a Time Machine

By : Noemí Ferrera
Book Image

How to Test a Time Machine

By: Noemí Ferrera

Overview of this book

From simple websites to complex applications, delivering quality is crucial for achieving customer satisfaction. How to Test a Time Machine provides step-by-step explanations of essential concepts and practical examples to show you how you can leverage your company's test architecture from different points in the development life cycle. You'll begin by determining the most effective system for measuring and improving the delivery of quality applications for your company, and then learn about the test pyramid as you explore it in an innovative way. You'll also cover other testing topics, including cloud, AI, and VR for testing. Complete with techniques, patterns, tools, and exercises, this book will help you enhance your understanding of the testing process. Regardless of your current role within development, you can use this book as a guide to learn all about test architecture and automation and become an expert and advocate for quality assurance. By the end of this book, you'll be able to deliver high-quality applications by implementing the best practices and testing methodologies included in the book.
Table of Contents (19 chapters)
Part 1 Getting Started – Understanding Where You Are and Where You Want to Go
Part 2 Changing the Status – Tips for Better Quality
Part 3 Going to the Next Level – New Technologies and Inspiring Stories
Appendix – Self-Assessment

Technical requirements

The first section of this chapter is merely hypothetical, included so that you understand the different approaches to testing before starting with any programming or deciding on the architecture of a system, so there are no technical requirements for it. For the rest of the chapter, some degree of programming skills is recommended to get the best out of the examples.

Whilst this chapter is written with a QA/SDET role in mind, as applications shift left, developers may also find this chapter interesting. Furthermore, if you are trying to get developers more involved in testing, this is one of the chapters you would ideally show to them, as it, hopefully, will trigger their building instincts and curiosity so that they also contribute to the creation of amazing applications to improve the quality of systems.

This chapter uses examples written in various programming languages. We recommend reviewing and working with different languages as a self-growth exercise...