Book Image

How to Test a Time Machine

By : Noemí Ferrera
Book Image

How to Test a Time Machine

By: Noemí Ferrera

Overview of this book

From simple websites to complex applications, delivering quality is crucial for achieving customer satisfaction. How to Test a Time Machine provides step-by-step explanations of essential concepts and practical examples to show you how you can leverage your company's test architecture from different points in the development life cycle. You'll begin by determining the most effective system for measuring and improving the delivery of quality applications for your company, and then learn about the test pyramid as you explore it in an innovative way. You'll also cover other testing topics, including cloud, AI, and VR for testing. Complete with techniques, patterns, tools, and exercises, this book will help you enhance your understanding of the testing process. Regardless of your current role within development, you can use this book as a guide to learn all about test architecture and automation and become an expert and advocate for quality assurance. By the end of this book, you'll be able to deliver high-quality applications by implementing the best practices and testing methodologies included in the book.
Table of Contents (19 chapters)
1
Part 1 Getting Started – Understanding Where You Are and Where You Want to Go
6
Part 2 Changing the Status – Tips for Better Quality
10
Part 3 Going to the Next Level – New Technologies and Inspiring Stories
Appendix – Self-Assessment

To get the most out of this book

While this book is meant to get everyone started in all the discussed topics, having some knowledge of programming is preferable as it will help you get the best out of the practical examples.

On the other hand, if you have computing knowledge, but not so much testing knowledge, you may find some of the examples too easy for you. Feel free to take them to the next level and try out the more challenging aspects of what is discussed here.

Software, programming languages, and libraries covered in the book:

Java, junit-jupiter:5.7.2, Python, unittest, TypeScript, JavaScript, C#, JSON, CSV, RabbitMQ, Cypress, Selenium 4, AirtestProject/Poco, YAML, 3D.js, pandas, Unium, Unity, NumPy, scikit-learn, sklearn, gym, and TestNG.

Additional instructions to set up each of these are provided within each chapter. Make sure you install the mentioned programs and libraries for each chapter.

If you are using the digital version of this book, we advise you to type the code yourself or access the code from the book’s GitHub repository (a link is available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.

Disclaimer

The author is not writing in representation of her company and no content in the book is related to any of her work within her company.

Download the example code files

You can download the example code files for this book from GitHub at https://github.com/PacktPublishing/How-to-Test-a-Time-Machine. If there’s an update to the code, it will be updated in the GitHub repository.

We also have other code bundles from our rich catalog of books and videos available at https://github.com/PacktPublishing/. Check them out!