Book Image

Rust Web Programming - Second Edition

By : Maxwell Flitton
Book Image

Rust Web Programming - Second Edition

By: Maxwell Flitton

Overview of this book

Are safety and high performance a big concern for you while developing web applications? With this practical Rust book, you’ll discover how you can implement Rust on the web to achieve the desired performance and security as you learn techniques and tooling to build fully operational web apps. In this second edition, you’ll get hands-on with implementing emerging Rust web frameworks, including Actix, Rocket, and Hyper. It also features HTTPS configuration on AWS when deploying a web application and introduces you to Terraform for automating the building of web infrastructure on AWS. What’s more, this edition also covers advanced async topics. Built on the Tokio async runtime, this explores TCP and framing, implementing async systems with the actor framework, and queuing tasks on Redis to be consumed by a number of worker nodes. Finally, you’ll go over best practices for packaging Rust servers in distroless Rust Docker images with database drivers, so your servers are a total size of 50Mb each. By the end of this book, you’ll have confidence in your skills to build robust, functional, and scalable web applications from scratch.
Table of Contents (27 chapters)
Free Chapter
1
Part 1:Getting Started with Rust Web Development
4
Part 2:Processing Data and Managing Displays
8
Part 3:Data Persistence
12
Part 4:Testing and Deployment
16
Part 5:Making Our Projects Flexible
19
Part 6:Exploring Protocol Programming and Async Concepts with Low-Level Network Applications

Summary

In this chapter, we built a basic TCP client that sends and receives data to an echo server. We started by sending over basic string data and separating the messages with delimiters. Then, we increased the complexity of the data that we sent over a TCP connection by serializing structs. This enabled us to have more complex data structures. This serialization also reduced the handling needed to get the message data in the format that we needed it to be in. For instance, in the previous chapter, we were parsing strings into floats after receiving the message. With structs, nothing is stopping us from having a list of floats as a field, and after the serialization of the message, we would have that field housing a list of floats without any extra lines of code.

The serialization of structs is enough for us to handle most problems, but we explored framing so that we did not have to rely on delimiters to separate the messages that we send over TCP. With framing, we built a basic...