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Rust Web Programming

Rust Web Programming - Second Edition

By : Maxwell Flitton
5 (6)
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Rust Web Programming

Rust Web Programming

5 (6)
By: Maxwell Flitton

Overview of this book

Are safety and high performance a big concern for you while developing web applications? With this practical Rust book, you’ll discover how you can implement Rust on the web to achieve the desired performance and security as you learn techniques and tooling to build fully operational web apps. In this second edition, you’ll get hands-on with implementing emerging Rust web frameworks, including Actix, Rocket, and Hyper. It also features HTTPS configuration on AWS when deploying a web application and introduces you to Terraform for automating the building of web infrastructure on AWS. What’s more, this edition also covers advanced async topics. Built on the Tokio async runtime, this explores TCP and framing, implementing async systems with the actor framework, and queuing tasks on Redis to be consumed by a number of worker nodes. Finally, you’ll go over best practices for packaging Rust servers in distroless Rust Docker images with database drivers, so your servers are a total size of 50Mb each. By the end of this book, you’ll have confidence in your skills to build robust, functional, and scalable web applications from scratch.
Table of Contents (27 chapters)
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1
Part 1:Getting Started with Rust Web Development
4
Part 2:Processing Data and Managing Displays
8
Part 3:Data Persistence
12
Part 4:Testing and Deployment
16
Part 5:Making Our Projects Flexible
19
Part 6:Exploring Protocol Programming and Async Concepts with Low-Level Network Applications

Breaking down our project

In our system, we have a series of tasks that need to be executed. However, these tasks take a long time to complete. If we were to just have a normal server handling the tasks, the server will end up being choked and multiple users will receive a delayed experience. If the task is too long, then the users’ connection might time out.

To avoid degrading users’ experience when long tasks are needed, we utilize a queuing system. This is where an HTTP server receives a request from the user. The long task associated with the request is then sent to a first-in-first-out queue to be processed by a pool of workers. Because the task is in the queue, there is nothing more the HTTP server can do apart from respond to the user that the task has been sent and that their request has been processed. Due to the ebbs and flows of traffic, we will not need all our workers and HTTP servers when the traffic is low. However, we will need to create and connect...

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Rust Web Programming
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