Book Image

Full-Stack React Projects - Second Edition

By : Shama Hoque
2 (1)
Book Image

Full-Stack React Projects - Second Edition

2 (1)
By: Shama Hoque

Overview of this book

Facebook's React combined with industry-tested, server-side technologies, such as Node, Express, and MongoDB, enables you to develop and deploy robust real-world full-stack web apps. This updated second edition focuses on the latest versions and conventions of the technologies in this stack, along with their new features such as Hooks in React and async/await in JavaScript. The book also explores advanced topics such as implementing real-time bidding, a web-based classroom app, and data visualization in an expense tracking app. Full-Stack React Projects will take you through the process of preparing the development environment for MERN stack-based web development, creating a basic skeleton app, and extending it to build six different web apps. You’ll build apps for social media, classrooms, media streaming, online marketplaces with real-time bidding, and web-based games with virtual reality features. Throughout the book, you’ll learn how MERN stack web development works, extend its capabilities for complex features, and gain actionable insights into creating MERN-based apps, along with exploring industry best practices to meet the ever-increasing demands of the real world. By the end of this React book, you’ll be able to build production-ready MERN full-stack apps using advanced tools and techniques in modern web development.
Table of Contents (22 chapters)
1
Getting Started with MERN
4
Building MERN from the Ground Up
8
Developing Web Applications with MERN
13
Advancing to Complex MERN Applications
19
Going Forward with MERN

Playing the VR game

Users on the MERN VR Game application will be able to open and play any of the VR games from within the application. To enable this, we will add an API on the server that renders the index.html file, which was generated with React 360, as discussed in the previous chapter, Chapter 13, Developing a Web-Based VR Game. This API on the backend will receive a GET request at the following path:

/game/play?id=<game ID>

This path takes a game ID value as a query parameter. The game ID in this URL will be used in the React 360 code, as elaborated on later in the chapter, to fetch the game's details using the load game API. In the following section, we will look at the implementation of the backend API that will handle this GET request to start playing a game when the user clicks on the PLAY GAME button.

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